Remind players to update the client version.
If the client version differs from the server version, a prompt will be issued.
# 消息
message:
# %playerVersion%
# %serverVersion%
lower: '§6IpacEL §f> §bNew Minecraft Version: §a[%serverVersion%]§b!'
equal: ''
higher: ''
server:
# Connect to AuthMe, wait for the player to log in successfully before running
hook_AuthMe: false
# How long to wait before checking the version after joining the server (milliseconds)
delay: 4000
# Automatically check the version by default
#serverVer: -1
#serverVerName: ''
permissions:
versionUpdatePrompt.updateMessage:
description: Receive update notifications
default: true