Seamless Cross-Server Player Data Synchronization
Seamless Cross-Server Player Data Synchronization
PlayerDataSync keeps your players’ inventories, XP, and more perfectly in sync across all your Paper or Spigot servers — automatically and in real time.
PlayerDataSync allows your players to switch between servers without losing any progress.
Their inventory, XP, health, gamemode, and location are all stored securely in a shared MySQL database and updated instantly whenever changes occur.
With this plugin, your network feels like one seamless world, no matter how many servers you run.
If your network uses multiple survival, lobby, or minigame servers, PlayerDataSync ensures that your players’ progress, items, and stats remain consistent everywhere.
It eliminates duplication errors, desync issues, and data loss — making your multi-server experience smooth and professional.
All configuration details can be found here:
🔗 https://pds.devvoxel.de/config
PlayerDataSync runs fully automatically — no commands or permissions are required.
Once installed and configured, it just works.
Need help or found a bug?
PlayerDataSync is actively maintained with regular improvements, bug fixes, and new features inspired by community feedback.
Stay tuned for performance boosts and expanded synchronization support!
Developed with ❤️ by DerGamer09
Make your network seamless — download PlayerDataSync today and keep your player data unified across all servers!