
Optimize chunks, entities, and ticks
Smart server optimization with powerful control tools.
Reduce lag, clean entities, and take full control over game ticks.
| Feature | Description |
|---|---|
| 🚀 Performance | Optimized handling of entities, items, and chunks. |
| ⏱ Tick control | Freeze, unfreeze, step, sprint/boost, set tick rate, live TPS query. |
| 🧹 Entity cleanup | /opti kill filters (items, mobs, armor stands, TNT, boats, carts, players, all). |
| 🗺 Chunk sweeping | Unload idle chunks safely (spawn and forceload aware). |
| 📊 Status helpers | Quick stats for entities, chunks, and TPS. |
| 🧩 Wide version support | Works from 1.12 up to 1.21+. |
/opti help
/opti status
/opti reload
/opti chunksweep # unload idle chunks
/opti itemsweep # sweep dropped items
/opti toggle <chunk|items> <on|off>
# Entity cleanup
/opti kill <type> [radius <r>]
# types: items, mobs, animals, villagers, golems, armorstands, tnt, boats, minecarts, bosses, players, entities, all, or <EntityType>
/optick query # show tick info (TPS, rate, frozen)
/optick rate <1-10000> # set target tick rate (default 20)
/optick freeze | unfreeze
/optick step <ticks> | step stop
/optick sprint <seconds> | sprint stop
⚠ Note:
Since Minecraft 1.20.3, vanilla already adds /tick.
OptiFoundry therefore uses /optick as a safe alias.
| Permission | Default | Description |
|---|---|---|
optifoundry.use |
op | Access to /opti commands |
optifoundry.kill |
op | Allows /opti kill ... |
optifoundry.tick |
op | Allows /optick ... tick control |
plugins/ folder. plugins/OptiFoundry/config.yml and run /opti reload.chunk-guardian:
enabled: true
scan-interval-ticks: 60
player-buffer-chunks: 1
respect-forceload: true
item-flow:
enabled: true
merge-radius: 2.5
max-stack: 64
ttl-seconds: 180
blacklist-materials: []