
A Minecraft plugin for Spigot and its forks that allows playing animations on ModelEngine entities through commands with multiple targeting methods, animation modes, and extensive configuration options.
A Minecraft plugin for Spigot and its forks that allows playing animations on ModelEngine entities through commands with multiple targeting methods, animation modes, and extensive configuration options.
For full documentation, installation instructions, and examples, visit:
https://nogard.dev/minecraft/java/meganim-plugin
🎥 Video Showcase: https://youtu.be/KvpGfGObQqo
/meganim play <animation> [single|multiple] [targeting]
Animation Modes:
single - Stop all other animations before playing (prevents stacking)multiple - Allow animations to stack/play simultaneously (default)animation-mode setting from config.ymlTargeting Options:
/meganim play attack/meganim play attack single/meganim play walk multiple nearest [radius]/meganim play death single model dragon [radius]/meganim play idle multiple name "Boss Dragon" [radius]/meganim play attack single uuid <uuid>/meganim stop - Stop all animations on targeted entity
/meganim list - List available animations on targeted entity
/meganim info - Show entity info (UUID, models, animation count)
/meganim reload - Reload configuration
Command Aliases: /meganim, /mga, /manim
meganim.jarplugins/ folderplugins/MEGAnim/config.yml as neededGet the latest release: https://nogard.dev/minecraft/java/meganim-plugin/
For issues, questions, or feature requests: