
Highly customizable Fireball / BridgeEgg / TNT Plugin like a bedwars
Bedwars Items is a lightweight Minecraft plugin that adds several iconic items from Bedwars-style gameplay.
It’s fully customizable and ideal for PvP or mini-game servers.
🧨 Throwable Fireball – throw fireballs that explode on impact.
🥚 Bridge Egg – instantly create bridges made of configurable blocks.
💣 Auto TNT – automatically ignites TNT when placed.
⚙️ Custom NBT
All items can be tweaked in the configuration file.
/utilz reload – Reloads the plugin configuration.
/utilz give – Gives you one of the special items.
Adjust speed, cooldowns, explosion power, and more.
Example:
cooldown: 1
fireball-speed: 2.5
fireball-yield: 0.8
bridge-width: 1.5
tnt-duration: 3
Example – Rainbow Bridge
Create colorful bridges using wool blocks!
Whether you’re building a custom minigame or just want fun throwable mechanics, this plugin is lightweight, flexible, and easy to configure.
Actually, I played this with my friends for several hours!
Config:
Click to view config # ============================== # UTILZ Plugin Config (ThrowableFireball) # ==============================cooldown: 1 # Cooldown time in seconds between throwing fireballs
fireball-speed: 2.5 # Velocity multiplier of thrown fireballs
fireball-yield: 0.8 # Explosion yield (size) of fireballs
fireball-damage-percent: 80 # Percentage of original damage dealt to entities (1-100)
fireball-knockback: 1 # Knockback strength applied to players hit by fireball
messages:
cooldown: "§cCurrently on cooldown" # Message displayed when player is on cooldown
bridge-delay: 2 # Ticks before bridge generation starts after throwing
bridge-width: 1.5 # Width of the bridge in blocks (total width, centered)
bridge-block: true # Enable block placement for bridge
bridge-entity: false # Enable entity spawning along the bridge
bridge-block-delay: 2 # Interval in ticks between placing bridge blocks
bridge-entity-delay: 1 # Interval in ticks between spawning bridge entities
bridge-block-types:
bridge-entity-types:
tnt-duration: 3 # Fuse duration in seconds for Auto TNT when placed
tnt-damage-percent: 50 # Percentage of normal TNT damage dealt to entities