
A mod that locates and finds spawner clusters.

Spawn Radar is a Fabric client-side tool for technical players who want to squeeze every drop of efficiency out of mob farms. It scans the world for vanilla spawners, groups them into activation clusters, and renders fully interactive overlays so you can design multi-spawner contraptions without guesswork.
/radar:scan to discover every spawner inside a configurable radius. Spawn Radar groups overlapping activation spheres into numbered clusters so you immediately know which grinders can share a kill chamber.All commands are client-side (/radar:*).
| Command | Description |
|---|---|
/radar:scan [proximity|size] [radius] |
Scan for spawners and rebuild clusters. Optional sorting controls ordering, optional radius (1‑256 chunks) overrides the configured default. |
/radar:toggle <id|all> |
Toggle HUD highlight for a specific cluster or every cluster at once. Suggestions include all and each known cluster id. |
/radar:info <id> |
Display a rich summary of a cluster: highlight status, quick action buttons, and a list of every spawner with copyable coordinates and clickable teleport shortcuts. |
/radar:reset |
Clear the block bank, cached clusters, highlights, and HUD state. Useful when switching worlds or after major terrain edits. |
/radar:help [scan|toggle|info|reset] |
Show the overview guide or drill down into per-command usage with extra details about arguments. |
/tpSpawn Radar exposes virtually everything through the in-game Cloth Config screen (Mod Menu → Spawn Radar):
This project is licensed under the MIT License. You are free to use, modify, and distribute the mod as long as the original license and copyright notice are included.