Currency and Market Mod for Minecraft Server
Required:
Optional:
Player:
/svm
/svm menu
/svm money
/svm balance
/svm pay <player> <amount>
/svm sell <price>
/svm restock <qty>
/svm pull
/svm list
/svm search <keyword>
/svm buy <qty> <item> [seller]
/svm cash <amount>
/svm exchange <amount>
/svm order <price> <amount>
/svm supply <quantity>
Admin:
/svm admin balance <player>
/svm admin set <player> <amount>
/svm admin add <player> <amount>
/svm admin price <price> [limit]
/svm admin pull
/svm admin purchase <price> [limit]
/svm admin cash get
/svm admin cash del
/svm admin cash list [item]
/svm admin cash <value>
/svm admin rank
/svm admin reload
/svm purchase -> /svm order/svm selltopurchase -> /svm supply/svm edit (admin commands are now under /svm admin)./svm admin langThis mod bundles Placeholder API and registers:
%server-market:balance%%server-market:balance_short%%server-market:parcel_count%%server-market:player_name%%server-market:top_name:<rank>% (rank 1-10)%server-market:top_balance:<rank>% (rank 1-10)%server-market:top_balance_short:<rank>% (rank 1-10)Entry point: asagiribeta.serverMarket.api.ServerMarketApiProvider
getBalance, getParcelCountaddBalance, withdraw, transferEvent:
ServerMarketEvents.BALANCE_CHANGEDConfig file: config/server-market/config.properties
SQLite works out of the box. For MySQL, set storage_type = mysql and fill mysql_* fields.