
OnTime
Create custom timers with command execution capabilities. Perfect for minigames, events, or automated server tasks.
📖About OnTime
OnTime
OnTime mod allows you to create custom timers with command execution capabilities. Perfect for minigames, events, or automated server tasks.
Features
- Multiple Timers: Create and manage multiple named timers
- Count Up & Countdown: Support for both counting modes
- On-Screen Display: Real-time timer display at the top of the screen with color coding
- Command Execution: Execute any command when a timer completes
- Persistent Storage: Timers are saved and restored across server restarts
- Client Synchronization: Smooth interpolation and proper sync even with variable TPS
- Sound Feedback: Optional tick sounds (can be toggled per timer)
- Personal Visibility: Each player can hide/show the timer display
- Server Management: Auto-pause on shutdown, auto-resume on startup
- Configurable: Extensive configuration options for permissions, limits, and colors
Commands
All commands require operator permission level 2 by default (configurable).
Basic Commands
/timer create <name> <hours> <minutes> <seconds> [countUp]- Create a new timer (default is countdown)
- Example:
/timer create speedrun 0 30 0 true(30-minute count-up timer)
/timer start <name>- Start or resume a timer
/timer pause- Pause the currently running timer
/timer stop- Stop and reset the current timer to its default value
/timer reset [name]- Reset a timer to its default value without stopping it
- Without name: resets the active timer
- With name: resets the specified timer
/timer remove <name>- Delete a timer permanently
Time Management
/timer set <name> <hours> <minutes> <seconds>- Set a timer to a specific time
/timer add <name> <hours> <minutes> <seconds>- Add time to an existing timer
Display & Sound
/timer hide [targets]- Toggle timer visibility for yourself or specified players
- Examples:
/timer hide- Toggle for yourself/timer hide @a- Toggle for all players/timer hide @p- Toggle for nearest player/timer hide PlayerName- Toggle for specific player
/timer silent- Toggle tick sounds for the active timer
Information
/timer list- Display all timers with their status
Configuration
Configuration file is located at config/ontime/config.json and is automatically created on first run.
Default Configuration
{
"requiredPermissionLevel": 2,
"maxTimerSeconds": 86400,
"colorHigh": "#FFFFFF",
"colorMid": "#FFFF00",
"colorLow": "#FF0000",
"thresholdMid": 30,
"thresholdLow": 10
}
Configuration Options
requiredPermissionLevel (0-4): Permission level required to use
/timercommands- 0: All players
- 1: Moderators (bypass spawn protection)
- 2: Game masters (default, can use cheats)
- 3: Administrators (can manage server)
- 4: Owners (can use
/stop)
maxTimerSeconds (integer): Maximum allowed timer duration in seconds
- Default: 86400 (24 hours)
colorHigh (hex color): Color for timer when above mid threshold
- Default:
#FFFFFF(white)
- Default:
colorMid (hex color): Color for timer between low and mid thresholds
- Default:
#FFFF00(yellow)
- Default:
colorLow (hex color): Color for timer below low threshold
- Default:
#FF0000(red)
- Default:
thresholdMid (0-100): Percentage threshold for mid color
- Default: 30
thresholdLow (0-100): Percentage threshold for low color
- Default: 10
Color System
The timer display changes color based on remaining time percentage:
- Countdown timers: 100% (start) → 0% (end)
- Count-up timers: 100% (start) → 0% (end, approaching limit)
Color transitions:
- Above 30%: White
- 10-30%: Yellow (warning)
- Below 10%: Red (critical)
Timer Data Storage
Timers are stored in config/ontime/timers.json with the following information:
- Timer name and configuration
- Current tick count
- Target duration
- Running state
- Command to execute (if configured)
- Silent mode setting
- Auto-resume flag for server restarts
Player preferences (timer visibility) are stored in config/ontime/player_preferences.json.
Advanced Features
Command Execution
You can manually edit config/ontime/timers.json to add a command that executes when the timer completes:
{
"timers": [
{
"name": "event",
"command": "say The event has started!",
...
}
]
}
The command is executed with permission level 4 (server console level).
Auto-Resume on Restart
When a timer is running and the server shuts down:
- The timer is automatically paused
- Current state is saved
- On server restart, the timer auto-resumes from where it left off
This ensures no time is lost during planned maintenance or crashes.
Localization
OnTime includes translations for:
- English (en_us)
- Spanish (es_ar) (es_es) (es_mx)
License
This mod is available under the CC0 license.
Credits
Created by MateoF24