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Lucky Block Cobblemon
ModMIT

Lucky Block Cobblemon

This mod adds Lucky Blocks to Cobblemon, with 100% configurable events via JSON.

55.8K
Downloads
15
Followers
4 months ago
Updated
📦
4
Versions
game-mechanicsminigameutilityfabric
Download Latestv0.1.5View on Modrinth

📖About Lucky Block Cobblemon


Get 25% off your Minecraft server with Shockbyte! Ready to start an epic adventure with your friends? Just click here or on the banner and use promo code “COBBLEKANTO”, plus you’ll be helping us keep improving the mod and developing future projects!

LuckyBlock Cobblemon

Adds Lucky Blocks that spawn random Cobblemon, items, or special structures. Break and discover!

Perfect for Survival Gamemode!

The mod implements a distinctive survival progression system: as in-game days advance, the Cobblemon levels in the events increase, keeping the experience consistently challenging and engaging. (This is the default option, but you can adjust it in the config file.)

Main Features & Highlights

Find exclusive Lucky Block structures scattered across your world or craft your own Lucky Blocks (regular and legendary).

You can also discover naturally spawned Lucky Blocks throughout new chunks as you explore!

Experience full integration with the Cobblemon universe, earning themed items, rare Cobblemons, and even special structures — all easily customizable through simple JSON files.

Features
  • 100% customizable event pools: Easily edit or add events (drops, Pokémon, Cobblemon items, or structures) directly through the JSON in the /config/luckblockcobblemon/ folder.

  • Craftable Lucky Blocks: Both the regular and legendary versions can be crafted.

  • Configurable shiny chance system: Set the shiny Pokémon chance directly in the JSON.

  • Advanced level progression: Choose between three ways to define the Pokémon level:

    Fixed range (minLevel/maxLevel)

    Scaling based on world days (timeLeveling) - Default option - /time set 0 (reset the scaling)

    Weighted probability distribution (levelWeighting)

  • Multi-Pokémon events: Spawn multiple Cobblemons in a single event, if you wish.

  • Weighted structure generation: Events can generate different structures, each with its own weight/chance in the pool.

  • Configurable Break Event in Creative Gamemode: Define whether Lucky Blocks can be activated when broken in creative mode (breakCreative).

  • Instant config reload: Use a command to reload all Lucky Block configs without restarting the game/server.

  • Multiplayer-ready, easy to update and expand.

How does it work in practice?

Break a Lucky Block and a random event happens according to your configured pool.
You can get anything from simple drops to structure generation, Cobblemon item drops, or Pokémon spawns with shiny chance.
Pokémon levels can be fixed, based on world time, or weighted by chance, as you decide in the files:
luckpocket_config.json (Standard Lucky Block)

luckyblock_legendary.json (Legendary Lucky Block)

lvlconfig_types.json (only defines level logic for specific types; the Cobblemons themselves are defined in each event file)

Customize everything by editing the JSON files in /config/luckblockcobblemon/.
Attention: Always use the correct Pokémon names as per Cobblemon, without underscores (example: nidoranm).
The handler already normalizes most formats, but it's always recommended to check accepted names in the Cobblemon mod.

Example configuration
To set the level and which Cobblemons can appear when breaking a standard Lucky Block, open luckpocket_config.json and set it up like this:

{
"type": "random_cobblemonp",

"species": ["pikachu", "bulbasaur"],

"minLevel": 5,

"maxLevel": 15,

"chance": 10.0

}

In this example, any Cobblemon chosen in this event will spawn between level 5 and level 15.
You can apply this pattern in luckpocket_config.json and luckyblock_legendary.json.
The lvlconfig_types.json file only sets the level logic, while Cobblemons are defined in each event’s JSON file.
If you want a fixed level, just set "minLevel" and "maxLevel" to the same value.

Installation

Requirements:
Minecraft 1.21.1
Fabric Loader 0.16.13+
Cobblemon 1.6.0+
Fabric API

How to install:
Place the mod .jar in the mods/ folder.
Start Minecraft to generate the config files.
Customize pools, events, and chances in the JSON files.
(Optional but recommended) Use model datapacks to enhance the visual variety of Cobblemon! See suggestions below.

Main Commands

Reload configs:
/luckyblock reload

Instantly reloads all Lucky Block configs.

Locate Lucky Block structures:

/locate structure luckblockcobblemon:luckblockrandom1
/locate structure luckblockcobblemon:luckblockrandom2
/locate structure luckblockcobblemon:luckblockrandom3
/locate structure luckblockcobblemon:luckblockrandom4

Use these to quickly find the mod’s special structures.

Both commands require admin/operator permission.

Extra Recommendation – Model Datapacks

For an even richer and more immersive experience, we recommend using custom model datapacks to expand the variety of Cobblemon and items.
Check the Cobblemon community on Discord or sites like Modrinth to find and download model packs, increasing the number of Cobblemons with unique models!

FAQ

  • Can I create my own Lucky Block Cobblemon?

    No, the mod allows you to change pools/events for existing Lucky Blocks, but not add new types.

  • How do I change Cobblemon levels?

    Edit the config files according to the event type.

  • Why doesn’t my event work?

    Make sure the JSON is correct and the Cobblemon name matches Cobblemon IDs (no underscores).

  • Does it work on Forge?

    No, only for Fabric.

  • Can I create content or a modpack with this mod?

    Yes! You’re absolutely welcome to create content or a modpack using this mod. We love seeing the community get creative!


Lucky Block Cobblemon is not affiliated with Cobblemon nor Minecraft.

Minecraft is a trademark of Mojang Synergies AB | Cobblemon is a trademark of CobbledStudios

👥 Team & Contributors

CobbleKanto
CobbleKantoOwner

⚙️ Compatibility

Environment
✅ Client & Server
Loaders
fabric
Minecraft Versions
1.21.1

🔗 Links

Modrinth Page