The Immersive Weapons Compatibility Bridge adds compatibility to several mods.

The IWCB mod adds support for various mods. Those are:
1 - WTHIT is a Waila fork; the plugin may work with other forks.
JEI support consists of a recipe handler for the Tesla Synthesizer.
Disabling: Set the enable_jei key to false in the configuration.
WTHIT support consists of an override handler for the Pitfall block to make it appear like regular grass blocks.
It will also display health and damage stages of damageable blocks (such as wooden spikes or barbed wire).
Disabling: Set the enable_wthit key to false in the configuration.
Lucent support consists of adding dynamic lighting to various aspects of the game.
Disabling: Set the enable_lucent key to false in the configuration. Some more basic aspects are handled via
datapacks, so you will need to overwrite these as well.
PMMO support consists of EXP-granting events for crafting objects with the Small Parts Table or Tesla Synthesizer. More
events to come!
Disabling: Set the enable_pmmo key to false in the configuration.
Curios support consists of slots for Immersive Weapons' accessory items. When Curios is loaded, items will no longer
need to sit in the inventory to work, and can instead be placed in the appropriate Curios slot.
Disabling: Set the enable_curios key to false in the configuration.
Active development will always be focused on the latest Immersive Weapons version. Bugfixes may be ported to older
versions, but you should always upgrade when possible.
See CONTRIBUTING.md. The same
information applies here as it does for IW.
See README.md. The same
information applies here as it does for IW.
Due to the lack of maintenance regarding newer versions and the sheer amount of work to maintain the books, it has been removed. Please consider using the Official Wiki instead.
Do note that the wiki still requires a lot of work and there are missing entries. Please consider helping out!
