Growling Man
ModMIT

Growling Man

adds a scary creature (horror mod)

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2 months ago
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📖About Growling Man

  • The Growling Man often stalks or watches players from a distance.

  • He usually hides or disappears if noticed too early.

  • He becomes dangerous if the player is “marked.”

  • Being marked happens after repeated quick animal kills.

  • When marked, he is much more likely to attack.

    Special Situations

  • He is drawn to events that generate grief in the world, such as village raids.

  • During these events, his behavior becomes more aggressive toward nearby mobs.

  • He may appear in caves or dark areas and silently observe.

  • He can sometimes appear when you open your inventory.

  • If you keep your inventory open too long, he may spawn nearby.

    Player Warning Signs

  • If he rushes toward you quickly, react and move away.

  • Do not stand still when he is very close.

  • Close your inventory quickly if he appears while it is open.

    Sound Settings

  • Music and jumpscare sounds use the Jukebox/Note Block volume slider.

  • Lower that sound category in Minecraft settings if it is too loud.

    Configuration Guide

  • Open your Minecraft directory → open the config folder.

  • Edit the mod config file with Notepad or any code editor.

  • Optional: install the Configured mod to edit settings in-game.

    Main Config Options

  • Spawn timing (seconds)

  • GM Spawntime Min – minimum spawn delay

  • Spawntime Max – maximum spawn delay

  • Spawn probability

  • GM Spawn Chance – lower value = higher spawn chance

    World impact

  • Regenerate Blocks If Broken By The Entity – if true, broken blocks regenerate

  • Chase duration (minutes)

  • GM Chase Time Min – minimum chase time

  • GM Chase Time Max – maximum chase time

    Spawn restrictions

  • Don't Spawn GM On First Day – prevents first-day spawn if true

  • GM Max Spawn Distance – maximum distance from player in blocks

  • Marked status trigger

  • Amount Of Quick Animal Kills Needed To Get Marked