
Glow squid emit light! Easy, fast and beautiful mechanics.
Let there be light! Now some entities and items will emit some light level.
You can add items or entities that emit light of a certain level.
Entity settings are divided into item-dependent and independent ones.
dynamic_lite_light:light_level/<1‑15>.json path. By adding an entity to the tag, it will emit light of this level;dynamic_lite_light:<name>.json path, in any of the three tags has_head, has_hands, has_contents, so that the check is for the presence of an item on head, in hands and in contents, respectively.contents slot is available for items, item frames, shot arrows, tridents, spectral arrows, fireballs, and small fireballs.In order for an item to emit light, it must be added to one of the item tags along the dynamic_lite_light:light_level/<1‑15>.json path.
You can add sensitivity to water to both items and entities.
dynamic_lite_light:water_sensitive/<name>.json path.turn_off tag, it will stop emitting light in the water.turn_on tag, it will emit light only in water.You can leave a comment on the PMC page!
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