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CivianMod
ModGPL-3.0-only

CivianMod

Utilities useful for CivMC

409
Downloads
0
Followers
3 months ago
Updated
📦
4
Versions
utilityfabric
Download Latestv2.1.0+1.21.8View on Modrinth

📖About CivianMod

CivianMod

This CivianMod is a hard-fork of CivModern made specifically for CivMC.

Features

  • Compacted items will have a configurably-coloured stack count.

  • Ice-road macro (bound to BACKSPACE by default).

  • Auto-attack macro (bound to 0 by default).

  • Hold-key macro for the left mouse button (bound to - by default).

  • Hold-key macro for the right mouse button (bound to = by default).

You may open CivianMod's configuration screen in-game with the R binding. Or you can modify the config file directly, which is located at <.minecraft folder>/config/civianmod.json.

Added

  • Crates are now independently configurably coloured.

  • Hold W/forward macro (bound to [ by default).

  • Better toggle-sneak (bound to ] by default). Will automatically deactivate itself if you manually SHIFT sneak, or if you enter water, or start swimming, sprinting, elytra gliding, or creative flying.

  • Signs entitled with [set destination] can be punched to set your dest. (Currently CivMC illegal)

  • Added an option to show an item's base-repair level in its tooltip either always, only in advanced tooltips, or never. Set to always by default. Keep in mind that this is only pretty-printing the minecraft:repair_cost data component: it cannot predict what level cost will actually be shown in an Anvil, though it is typically the base-level + 2.

  • Added an option that shows an item's damage level in its tooltip either always, only in advanced tooltips, or never. Set to always by default.

  • Added an option that shows whether an item is an exp ingredient. Enabled by default.

  • Added an option, similar to SafeOreBreak, that prevents Minecraft from mining if doing so would break your held tool. Enabled by default.

Changed

  • Switched the config to YACL. This is a breaking change: your previous configs will no longer work.

Removed

  • The radar has been removed. Why? Because it's duplicated effort. CombatRadar and CivVoxelMap both provide radars that are legal on CivMC.

  • CivModern's map was added after the hard-fork. CivianMod has elected not to add it regardless given that it's similarly duplicated effort. Use CivVoxelMap or the myriad other mapping mods instead.

Compat

Despite being a hard-fork, CivianMod makes an effort to be compatible with CivModern should you wish to use both at the same time (eg: wanting the map). Should both mods be used at the same time, the following happens:

  • CivianMod will assume control of compacted item colours (and crate colours by extension).
  • CivianMod will assume control of repair-level tooltips.
  • CivianMod will replace CivModern's "Item Settings" screen with its own item-settings YACL tab.
  • CivianMod will defer the hold-left, hold-right, iceroad, and attack macros to CivModern.
  • CivianMod will unbind its own config keybinding if it clashes with CivModern's.

👥 Team & Contributors

N
NetherwartOwner

⚙️ Compatibility

Environment
💻 Client-side
Loaders
fabric
Minecraft Versions
1.21.8

🔗 Links

Modrinth Page