
BlanketRTP is a Minecraft Fabric mod that offers customizable rtp (random teleportation), including biome-specific options. Enhance exploration with a gliding mechanic after the (RTP). Easy to configure and optimized for performance
BlanketRTP is a feature-rich, server-side Fabric mod that provides a fun, safe, and highly configurable random teleportation (RTP) system for your world. Whether you want to let players explore random locations, hunt for specific biomes, or gently glide down from the sky, BlanketRTP offers a polished and performant solution.


/rtp or target a specific biome with /rtp biome <biome_id>./rtp in certain dimensions (like The End or The Nether) to be teleported to a different, designated world./rtp reload and forcibly stop a player's glide if needed.The primary command is /rtp. All permission nodes are fully configurable in the config file.
| Command | Permission | Description |
|---|---|---|
/rtp |
blanketrtp.rtp |
Teleports the player to a random safe location. |
/rtp no_glide |
blanketrtp.rtp.noglide |
Performs a random teleport but forces the gliding mechanic to be off for this one use. |
/rtp biome <biome_id> |
blanketrtp.rtp.biome |
Finds and teleports the player to a random location within the specified biome. |
/rtp biome <biome_id> no_glide |
blanketrtp.rtp.biome |
Teleports to a specific biome with gliding forced off. |
/rtp reload |
blanketrtp.admin.reload |
Reloads the blanketrtp.json configuration file from disk. |
/rtp stopgliding <player> |
blanketrtp.admin.stopgliding |
Forcibly stops the RTP-induced glide for the specified player. |
BlanketRTP uses a single, comprehensive configuration file located at config/blanketrtp/blanketrtp.json. It allows for deep customization of nearly every feature.
rtpRadius: The maximum distance (in blocks) from the world's center (0,0) that a player can be teleported to.dimensionRedirects: A powerful feature to control RTP across dimensions. By default, it's configured to send anyone who uses /rtp in The Nether or The End to the Overworld. You can remove these entries to allow RTP within those dimensions or add your own custom redirects.cooldowns: This list allows you to create a tiered cooldown system. The mod checks permissions from top to bottom. You can define tiers for different ranks (e.g., blanketrtp.cooldown.vip) and a default fallback with an empty permission ("").glidingOptions)This section controls the "drop from the sky" mechanic.
| Setting | Description |
|---|---|
enabled |
The master switch to turn the gliding mechanic on or off globally. |
teleportHeight |
The height (Y-level) above the ground that players are teleported to before they start gliding. |
particlesEnabled |
Toggles the trail of particles that follows a player while they are gliding. You can customize the particleType, amount, and more. |
glider |
Controls the item visually equipped on the player. You can change the gliderItemId (e.g., to a custom-textured Elytra) and even specify its NBT data with gliderNbtData to make it appear enchanted or have a specific custom model. |
slowLoadOptions)This section is crucial for preventing lag on servers, especially when players teleport to ungenerated chunks.
enabled: If true, the mod will slowly pre-load the chunks at the destination before teleporting the player.radius: The radius of chunks to load around the destination. A radius of 1 loads a 3x3 chunk area.loadDelayMillis: The pause (in milliseconds) between loading each chunk in the queue. A higher value means a slower, but smoother, teleport preparation that is less likely to impact server performance.keepLoadedSeconds: How long the chunks are kept force-loaded after the player arrives to ensure a smooth landing.