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Boat Better / Better Boat Movement
ModGPL-3.0-only

Boat Better / Better Boat Movement

Improves (ice) boating by allowing you to step up blocks

108.7K
Downloads
95
Followers
7 months ago
Updated
📦
30
Versions
game-mechanicstransportationutilityfabricforgeneoforgequilt
Download Latestv2.5.4-1.21.9+neoforgeView on Modrinth

📖About Boat Better / Better Boat Movement

Better Boat Movement

Jump your boat! Adds the ability to jump with boats and customize some boat behavior for a more dynamic water adventure.
Take control of your voyage with new boat-jumping mechanics and personalizable settings!


✨ Features

  • Boat Jumping: Make your boat leap out of the water by pressing a key or by approaching obstacles.
  • Customizable Keybind: Assign your preferred key for jumping with your boat.
  • Adjustable Behavior: Fine-tune how boat jumping works to best fit your play style.
  • Multiplayer Friendly: Works perfectly on both servers and singleplayer.

🎬 Demo - See the boat jump

Settings: stepHeight = 0.4, extraCollisionDetectionRange = 2.0
Ice Boating preview


⚙️ Configuration

Configure your boat-jumping experience via /config/better-boat-movement.json:

{
    "version": 7, // just ignore this, this is for migration purposes only
    "config": {
        "stepHeight": 0.35, // The number of blocks you are going to be boosted when triggering a boost.
        "playerEjectTicks": 200.0, // The ticks the game waits before kicking you out of a boat after the player lost control.
        "boosting": {
            "boostStates": [
                "UNDER_WATER",
                "ON_LAND",
                "UNDER_FLOWING_WATER"
            ], // Sets the preferences under which states the boat should be boosted.
            "allowedSupportingBlocks": [], // Defines the blocks the boat has to lie on to be able to be boosted. If the list is empty, there is no restriction.
            "allowedCollidingBlocks": [], // Defines the blocks the boat has to collide with to be able to be boosted. If the list is empty, there is no restriction.
            "onlyForPlayers": true, // Toggles, whether a boat should only be boosted when carrying a player.
            "extraCollisionDetectionRange": 0.5 // Changes the detection range of a collision. Increasing this will boost a boat x blocks before actually touching the block it approaches. You may encounter weird behavior when changing this value to big numbers.
        },
        "keybind": {
            "allowJumpKeybind": true, // Toggles, whether a player should be able to jump with a boat via a keybind.
            "keybindJumpHeightMultiplier": 1.5, // Specifies the multiplier that will be applied to the jump height when a player uses the keybind to jump.
            "onlyKeybindJumpOnGroundOrWater": false // Decides whether you are allowed to jump midair by keybind or not. CAUTION: This option combined with a high keybind jump multiplier will result in extreme boosts as the boat will be boosted every tick you hold the keybind.
        }
    }
}

Changes require a server or game restart to take effect.


ℹ️ Note on Multiplayer Safety

Prior to v1.1.1 it is possible to get flagged by anti-cheat on multiplayer servers.
Please use v1.1.1 or higher to be on the safe side.


💬 Support & Feedback

  • Open an issue for bugs or suggestions.
  • Join our Discord for help and community.

👥 Team & Contributors

btwonion
btwonionOwner

⚙️ Compatibility

Environment
✅ Client & Server
Loaders
fabricforgeneoforgequilt
Minecraft Versions
1.21.91.21.10

🔗 Links

Modrinth Page